At release to Early Access, we will inevitably find bugs. The team will be focusing their efforts on fixing existing issues that the community find, making sure EVERYONE can play our existing content, before we move on to the new content.
Providing a successful Early Access Launch, we are excited to support our first official ‘major’ LAN tournament. At the same time we’ll be releasing new and exciting content designed to diversify and reinvigorate the Battalion gameplay experience.
It’s time for us to get serious about esports. By Q3 we will have balanced the gamemode and correlated all of your feedback to create an excellent competitive game. Here’s what we plan to add and improve for the competitive experience
After one year of playing, refining and improving Battalion’s intricacies with the community. We will be hitting Steam as a fully released title. At this point, the price of the game will increase. This final update to early access will not be the last update. It is the beginning of Battalion’s life as a full blown competitive game.
Unannounced Free DLC